FBNZ Option File 2018 1.5 For PS4 and PC
Pro Evolution Soccer 2018 is an upcoming sports video game developed by PES Productions and published by Konami for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
Initial release date: September 12, 2017
Engine: Fox Engine
Series: Pro Evolution Soccer
Developers: Konami, Konami Digital Entertainment
Platforms: PlayStation 4, Xbox One, Xbox 360, PlayStation 3, Microsoft Windows
Modes: Single-player video game, Multiplayer video game
Publishers: Konami, Konami Digital Entertainment
Pro Evolution Soccer 2018 Recommended Requirements
cpu: Intel Core i7-3770 3.4 GHz / AMD FX-4170 4.2 GHz
ram: 8 GB
os: Windows 10 64-bit
Video Card: 3 GB NVIDIA GeForce GTX 660 / AMD Radeon HD 7950
Free Disk Space: 30 GB
WHATS NEW ??
- FULL BUNDESLIGA (ALL TEAMS, KITS, SQUADS, STATS and ALL FACES)
- LA LIGA and SERIA A, SERIE B, LIGA NOS and MORE with KITS, EMBLEMS and NAMES
- 10 MISSING CL TEAMS ADDED
- ALL INGAME TEAMS WITH CORRECT EMBLEMS, AND CORRECT NAMES
- ALL NATIONAL TEAMS WITH CORRECT PLAYERS AND KITS
- GET EXCLUSIVE UPDATES ON PATREON
UPDATER (needs 1.0 installed):
DOWNLOAD HERE
ALL IN ONE (no previous version needed):
DOWNLOAD HERE
HOW TO:
1. Format your USB to FAT32
2. Copy my WEPES folder to your USB
3. Import all teams and select “overwrite existing images” (or something) and “Use Player and squad data”
4. Import all Competitions!
5. Save and go back to Main Menu, Extras and do the LIVE UPDATE
6. SAVE, and play
CREDITS:
- Huge thanks to WEHK and everyone involved for lettting me use their work as a base!
- erzo77s LIGA NOS export
- team export sharing thread for CL Teams
FAQ:
Duplicates.
Thing is, I reseted the duplicates on my system and transfered the original players.
Now the former duplicates are in “Free Agents” which I can’t export. So they are still the duplictaes on your file.
There are several ways to fix this:
– Reset them yourself in Editor
– Delete all edit data and import everything again
– transfer the duplicates to WE and PES United, reset them, export the teams and share them with everyone else (BEST WAY)
I would export them but I don’t know which original players I used to basecopy them.
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